11. Using framebuffer devices on SPARC platforms
11.1 Which graphic cards can work with the framebuffer device?
This lists all the graphic cards available:
- MG1/MG2 - SBus or integrated on Sun3 - max. 1600x1280 @ mono (BWtwo)
- CGthree - Similar to MG1/MG2 but supports colour - max resolution ?
- GX - SBus - max. 1152x900 @ 8bit (CGsix)
- TurboGX - SBus - max. 1152x900 @ 8 bit (CGsix)
- SX - SS10/SS20 only - max. 1280x1024 @ 24 bit - (CGfourteen)
- ZX(TZX) - SBus - accelerated 24bit 3D card - max resolution ? (Leo)
- TCX - AFX - for Sparc 4 only - max. 1280x1024 @ 8bit
- TCX(S24) - AFX - for Sparc 5 only - max. 1152x900 @ 24bit
- Creator - SBus - max. 1280x1024 @ 24bit (FFB)
- Creator3D - SBus - max. 1920x1200 @ 24bit (FFB)
- ATI Mach64 - accelerated 8/24bit for Sparc64 PCI only
There is the option to use the PROM to output characters to the display or to a serial console.
Also, have a look at the Sparc Frame Buffer FAQ at
http://c3-a.snvl1.sfba.home.com/Framebuffer.html
11.2 Configuring the framebuffer devices
During make config, you need to choose whether to compile promcon
and/or fbcon
. You can select both, but if you do this, you will need
to set the kernel flags to select the device. fbcon
always takes
precedence if not set. If promcon
is not selected in, on boot up, it
defaults to dummycon
. If promcon
is selected, it will use this
device. Once the buses are booted, and fbcon
is compiled in, the
kernel probes for the above framebuffers and will use fbcon
. If there
is no framebuffer devices, it will default to promcon
.
Here are the kernel options
video=sbus:options where options is a comma separated list: nomargins sets margins to 0,0 margins=12x24 sets margins to 12,24 (default is computed from resolution) off don't probe for any SBus/UPA framebuffers font=SUN12x22 use a specific font
So for example, booting with
video=sbus:nomargins,font=SUN12x22gives you a nice fast text console with a text resolution of 96x40, looks similar to a Solaris console but with colours and virtual terminals just like on the Intel platform.
If you want to use the SUN12x22
font, you need to enable it during
make config (disable the fontwidth != 8
option). The accelerated
framebuffers can support any font width between 1 to 16 pixels, whilst
dumb frame buffers only supports 4, 8, 12 and 16 pixel font widths.
It is recommended that you grab a recent consoletools packages.
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